

It is best to keep these vehicles in a garage Carl won't save at to prevent this from happening.

None, but random vehicles can spawn in the apartment complex's parking lot None, but after exiting the house, a random vehicle may be driven by the driver onto the nearby driveway Safe houses may also contain usable garages, capable of storing up to four vehicles. These safe houses are purchasable properties containing a save icon as well as a wardrobe, which distinguishes them from save points. There are 29 other safe houses scattered around the state that are unlocked at various points in the story. None, but a Sparrow spawns on the rooftop and random cars may spawn in the driveway None, but cars usually spawn on the road in front of the Casino Medium Garage and Aircraft Hangar, a PCJ-600 often spawns near the save point even before the property is bought None, but a Washington spawns near the house


None, but a Buffalo spawns by the hideoutīig Garage the other three garages are not used None, but a Sanchez spawns by the trailer Although the player can choose to make any safehouse a "home base" during various chapters of the game, the game storyline will generally place these save points as key "home base" locations, particularly the Johnson House, Doherty Garage and the Abandoned AC Tower. These may or may not be inside an enclosed structure, and most consist of no more than a save icon and, in three cases, a usable garage. All are free of charge with one exception. There are eight main save points and safehouses that are made available to Carl as he completes missions in the game's story.
